

But that says more about the racing game industry that we will get to in a while. Cynics will complain about lack of game innovation: asset reuse, copy-paste, and old wine in a new country. The series' fifth chapter - available November 5 to premium customers, and November 9 for everyone else - is an iterative update. Forza Horizon 5 is a lot like Forza Horizon 4, which is not a bad thing. England-based game developer Playground Games, which has made every entry of the ever-improving Forza Horizon racing franchise since its inception more than nine years ago, doesn't mess with the formula that it delivered upon and honed over time on its predecessor. Thoughts? We were discussing it earlier in the community thread.Forza Horizon 5 opts for that old adage: if it's not broken, don't fix it. The way it's worded is interesting because it also mentions using dedicated servers, maybe offline customs play would allow split screen? Thoughts? I mean at the end of the day, me personally, I'm no longer in school or go over to play, and so I'd still like 60fps over having split screen, but I know a lot of people who bring friends over, who have significant others or siblings who like to play. 4 player split screen was most likely going to be out but it seems like 2 player split screen is out as well, effectively meaning that only 1 player per console can play Halo 5 campaign or multi-player.

Now we had already known that split screen campaign was cut because it wouldn't have been able to maintain 60fps which is what the game is built around, visual fidelity much higher in campaign, but many assumed local split screen MP was still in. Someone tweeted a picture of Halo 5 showing only 1 player/Xbox Live and he asked whether split screen was removed, Josh Holmes, internal studio head for Halo 5, responded by saying that full screen is needed for all MP modes that use dedicated servers etc.

I was debating whether to make this thread since, in the past, many often are used to just unjustly criticize the game, but I was looking at the twitters of various Halo/Halo dev accounts and this conversation caught my eye.
